Oh Noes! Your girlfriend / fire sword / ham and cheese sandwich is in Another Castle!
Another Castle combines classic platforming gameplay with the randomness of a rouguelike. You play as Andy, a dude who's looking for a random item, whether it be a kick ass magical sword, a wizard hat, or royalty. To find the item you must run, jump, and fight your way through a randomly generated castle. When you beat the game, you sadly won't get the item, as it's always in another castle. Instead, the item is now unlocked and can be found in future playthroughs of the game.
Another Castle is currently an early prototype, which should be playable above. It requires the Unity webplayer plugin, which you can get here. If the web version is running too slow on your computer, you can also try out the Mac or PC version which should have better performance. If you're playing on Windows, the prototype should work with a 360 controller.
Right now the prototype features simple level generation, a few basic enemies, and coins that don't serve much purpose yet. Stay tuned as I'll be updating this page with more versions of the prototype before alpha and beta versions of the game are for sale. Another Castle will be released on PC, Mac, iOS, Android, and OUYA. Alpha and beta versions will be available on PC, Mac, and Android.